ANIMATORS - All Levels

 

The Animator works closely with the Lead Artist to maintain a coherent vision of the game's look and feel and ensures that the game has the absolute best animation in the industry. Candidates should also be familiar in many areas of game production such as storyboarding, modeling, and video editing. Must have knowledge and experience with custom rigs and animation.

 

Responsabilities:

  • Must have the ability to rig and animate using 3DS Max and/or MotionBuilder.
  • Must work efficiently under pressure.
  • Must have solid communication skills.
  • 3+ years of experience in the gaming industry, particularly with 3D games and the workings of a 3D engine.
  • Must have worked on at least two commercially released games.
  • Aggressive, positive, and motivated team player.
  • Must be efficient with popular video editing softwares such as After Effects

 

Requirements:

  • Experience cleaning up and working with Mocap data.
  • Experience with Unity3D
  • Experience with latest 3D programs and utilities.
  • Avid gamer with a passion for creating top-notch games.
  • Must have traditional art training and skills.
  • Communicate clearly and concisely within a large group/multiple project environment
  • You are a focused problem-solver and team player who’s happy to work proactively with all disciplines, and work independently when necessary.
  • Ability to work within a schedule and budget
  • Highly motivated and passionate about interaction designs and games
  • You are fluent in both written and spoken English and possess excellent communication skills.

 

how to apply

back to job offers